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This Soulslike Reimagines Alice in Wonderland as Horror: Story and Setting

November 12, 2026613 words4 min read

Explore the Abyss of Time, the Blood Queen, and the story premise behind a Soulslike described as an Alice in Wonderland horror reimagining.

The phrase “This Soulslike Reimagines Alice in Wonderland as Horror” comes from a Tutorial Island video post describing a world called the Abyss of Time. According to the creator’s summary, this realm emerged after a barrier between dimensions collapsed, and the Blood Queen sealed it away. The premise also introduces an unsettling mystery: something within the sealed world neither grows older nor dies. The game’s actual title is not identified in the available description.

The Abyss of Time: A World Born From Collapse

The Abyss of Time is the central named setting in Tutorial Island’s story summary. Its origin is a dimensional catastrophe: a boundary separating dimensions breaks down, bringing this twisted realm into existence.

That gives the premise a clear sequence:

  • A barrier between dimensions collapses.
  • The Abyss of Time comes into being.
  • The Blood Queen seals the realm away.

These are setting events rather than a confirmed sequence of playable missions. The description does not establish whether players witness the collapse, arrive after the sealing, or learn about either event through the story.

The relationship between the disaster and the seal is important. The collapse explains how the realm originated; the Blood Queen’s action explains its subsequent isolation. Neither event, by itself, establishes who caused the catastrophe or whether the seal protects the outside world, confines something dangerous, or serves another purpose.

The Blood Queen’s Role

The Blood Queen is the only named figure associated with a specific action in the premise: sealing away the Abyss of Time. Tutorial Island does not explain her identity, motives, or relationship to the player.

Her title alone is not enough to establish that she is the main antagonist, a boss encounter, or the ruler of every part of the setting. Likewise, sealing the realm does not necessarily make her its creator. The summary attributes the world’s emergence to the dimensional collapse, while assigning the sealing to the Blood Queen.

For understanding the story, the useful distinction is between what she does and why she does it. Her action is described; its purpose and consequences beyond the sealing remain unexplained.

What Never Ages or Dies?

The premise’s final mystery concerns something inside the Abyss of Time that does not age and cannot die. The description leaves that presence unnamed.

It does not establish whether this is an individual, a creature, or something else. Nor does it say that every inhabitant shares the same condition. Reading the line as a universal rule for the entire realm would go beyond what the summary actually describes.

Although the setting’s name draws attention to time, no specific time-manipulation system is explained. The ageless presence is a story detail, not confirmation of player immortality, resurrection mechanics, or a particular explanation for repeated deaths.

How Alice in Wonderland Fits the Premise

Tutorial Island’s headline frames the game as a Soulslike horror reimagining of Alice in Wonderland. That is the creator’s description, rather than an independently established statement about the game’s official adaptation status.

The accompanying summary does not identify Alice as the protagonist or name any other Wonderland characters. It also does not explain whether the Abyss of Time replaces Wonderland, exists alongside it, or draws on it more loosely. In particular, the Blood Queen should not automatically be treated as another name for a familiar Wonderland queen.

The clearest takeaway is therefore the premise itself: a dimension-born realm, a queen who seals it away, and an undying presence within. The protagonist, the player’s objective, and the precise connection to Alice in Wonderland remain unspecified. The developer, supported platforms, controls, release status, and game version are also not independently confirmed.